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Tutorial 3dsMax Deddy Syamsudin Versi Majalah Chip Komplit

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Tutorial 3dsMax Deddy Syamsudin Versi Majalah Chip Komplit
Kondisi Barang : Baru
Harga : Rp 100
Location : Sumatera Selatan
KUMPULAN TUTORIAL INTERAKTIF 3DStudio Max Versi CHIP

Tutorial 3dsMax Deddy Syamsudin Versi Majalah Chip Komplit

Tutorial Dedy Syamsudin Komplit

dari tahun 2003 s/d 2005

---------------2003--------------

01 JANUARI 2003 Basic 3D

017 basic pipeline & roti

018 axis & 3d

019 seleksi & navigasi

020 sitem snaping & unit

021 duplikat

022 konsep noun verb

023 type base structure

024 sub objek polygonal

025 tool modeling polygonal

026 model jam tangan

027 model advanced subdivision



02 FEBRUARY 2003 Modelling

001 modeling resource

002 tips pemodelingan

003 botol modeling

004 mouse modeling

005 product modeling

006 hand modeling



03 MARET 2003 Spline Modelling

007 basic spline object

008 model kursi

009 model logo apple

010 model logo chip

011 model logo hp

012 model gir

013 sifat vertex

014 tool modeling spline

015 sub objek spline

016 transfer 2d ke 3d



04 APRIL 2003 – BASIC ANIMATION

028 dasar animasi

029 ragam animasi

030 all u can animated

031 time consept

032 tool motion control

033 preview animasi

034 animation with transformer

035 animation with parameter

036 path constraint



05 MEI 2003 - Animation Tool

037 tool pengeditan animasi

038 pebdaan pnggunaan path dlm ani

039 prinsip animasi 1

040 morpher

041 animating facial with morpher

042 prinsip animasi 2

043 reactor controller

044 bendera



06 JUNI 2003 – CASE

045 gantungan pintu

046 pintu & jendela

047 greeble

048 paint modex

049 roller

050 toy train



07 JULI 2003 - Intro to Camera

Introduction to Camera

Type Of Camera

basic Animating Camera

Intro DOF (Depth Of Field)

Motion Blur

Target Camera



08 AGUSTUS 2003 - CINEMATOGRAFI

051 line in action

052 bahasa gambar

053 point of interest

054 bahasa gambar 2

055 snacky camera

056 bagaimana menggunakan video editing

09 SEPTEMBER 2003 – BASIC MATERIAL & LIGHTING

057 Basic parameter (material)

058 parameter of light 01

059 parameter of light 02

060 parameter of light 03

061 type of illumination light

062 type of mapping

063 glass&water 1

064 glass&water 2

065 glass&water 3



10 OKTOBER 2003 – MATERIAL ALPHAMATTE UVW dll

066 Alpha matte

067 Make Alpha

068 Use alpha

069 Composite material

070 Blend Material rumput

071 Top_bottom material

072 compositor map

073 Mask map

074 Step1_whats is UVW map

075 Step2_how UVWmap work

076 Case study_matte shadow



11 NOVEMBER 2003 - Translucent Radiosity

077 translucent_teory

078 Unwarp teory

079 Render to texture

080 Photometric light

081 Radiosity_teory 01

082 Radiosity_teory 02

083 case_translucent

084 case_unwarp

085 case_radiosity



12 DESEMBER 2003 - Render FX

086 Render setting

087 Volume light

088 Video post_glow

089 Video post_lens flare

090 Video post_highlight

091 case_volume light

092 case_blue planet 01

093 case_blue planet 02

094 case_blue planet 03



---------------2004---------------

01 JANUARI 2004 Character Animation Bone

095 workflow

096 Type of Character

097 Hierarchy

098 Kinematic

099 Bones Tool

100 Skinning

101 Character Assembly

102 Case Study Movement



02 FEBRUARY 2004 ones & wire parameter

103 Wire Parameter

104 Rigging the Hand 01

105 Rigging the Hand 02

106 Rigging the Hand 03

107 Rigging the Feet

108 Case Study Walk Cycle



03 MARET 2004 DYNAMIC 1 - Rigid Body

109 Dynamic Support

110 Simulation Topology

111 Rigid Body Basic

112 Rigid Body Property

113 Rigid Body Col Tolerance

114 Rigid Body Unyielding

115 Cloth Basic

116 Cloth Topology

117 Cloth Constraint to Rigid 01

118 Cloth Constraint to Rigid 02

119 Soft Body

120 Deformable Rope



04 APRIL 2004 DYNAMIC 2 - Initial Velocity

121 Initial Velocity

122 Inactive

123 Script Fracture

124 Fracture

125 Wind

126 Hinge

127 Water

128 Stuntment Simulation Rag Doll

129 Case study Simple Ragdoll Animation



05 MEI 2004 DYNAMIC 3

130 Point to Point

131 Toy Car

132 Car Wheel

133 Motor

134 Case Study 01

135 Case Study 02

136 Case Study 03



06 JUNI 2004 - Particle FX

137 Introduction To Particle FX_01

138 Spray & Snow Parameter

139 Basic Parameter

140 Particle Generator

141 Particle Type

142 Particle Rotation

143 Spawn

144 Parameter Array & Cloud

145 Spacewarp Deflector

146 Spacewarp Gravitation

147 Spacewarp Path follow

148 Spacewarp Vortex

149 Spacewarp Push

150 Spacewarp Motor

151 Material Particle Age

152 Material Particle Mblur

153 Material Gradient

154 Free Plugins Electric

155 Free Plugins Random Walk

156 Case Study 3D Smoke Trail

157 Case Study Fire Ball



07 JULI 2004 Particle Flow

157 Introduction to Particle Flow

158 Case Study Speed by Icon

159 Case Study Shape Instance

160 Case Study Force

161 Case Study Collision Spawn

162 Case Study Material Dynamic

163 Case Study Find Target



08 AGUSTUS 2004 - Case

164 CS Obat nyamuk bakar 1

165 CS Obat nyamuk bakar 2

166 CS Obat nyamuk bakar 3

167 CS Demolition object 1

168 CS Demolition object 2

169 CS Demolition object 3

170 CS Benturan ke permukaan dasar 1

172 CS Benturan ke permukaan dasar 2



09 SEPTEMBER 2004 Curve Surface 1

172 Intro Advanced Curve & Surface Modeling

173 Surface Tools

174 Pacth Surface

175 Most Important Nurbs Tools

176 Standard Nurbs Tools

177 Curve to Surface

178 Exercise Surface Tools



10 OKTOBER 2004 Curve Surface 2

179 Nurb Curve to Surface

180 Setup Gambar

181 Body Pesawat

182 Jendela Pesawat

183 Pintu Pesawat

184 Cockpit View

185 Ketebalan Jendela

186 Sayap Pesawat

187 Mesin Jet Pesawat

188 Sambungan Part



11 NOVEMBER 2004 Plugins

189 Caracter Animation Tools (CAT)

190 Dreamscape Plug-in

191 Glue 3d

192 Hair FX

193 Powerboolean

194 QuickDirt

195 RPC

196 Vehicle Simulation



12 DESEMBER 2004 - compositingAFX

197 Intro to VFX

198 Intro to After FX

199 Standard media 50%

200 CleanUp & 2D FX element

201 3D Fx element

202 Tracking Point exclusive



---------------2005---------------

01 JANUARI 2005 Character Studio

203 Bones Vs Biped

204 Figure Mod

205 Physique

206 Manual Key

207 Footstep

208 Motion Clip& Mixer

209 Basic Crowd

210 Basic Biped crowd

211 Case_multiple biped crowd



02 FEBRUARI 2005 adv lighting VRAY

212 Definition Of Realistic

213 Introduction to Vray System

214 Area light in Vray

215 Displacement in Vray

216 Caustic FX

217 GI_Interior case



03 Maret 2005 hair fx

218 Intro to 3D hair

219 Simple face Model

220 Mesh hair type

221 Dynamic mesh hair

222 Multiple mesh painting

223 Shading procedural hair Mapping

224 Ornatrix

225 Dynamic ornatrix plugins



04 APRIL 2005 Face modelling

226 intro to face modeling

227 Intro to facial Expresion

228 Facial Expresion Step

229 Intro to Skin Shading

230 Skin Shading Step

231 Face modeling



05 MEI 2005 Back to Basic

Lofting

Material Slot

Boolean Tips

2DCartoon Looks

Basic Morphing

Case Morpher



06 JUNI 2005 31 Architecture Interior

232 introduction

233 UNIT SETUP IN MAX

234 wall technique

235 railing technique

236 make eskalator

237 photometric IES light

238 making tree

239 mental ray final gather

240 occlussion technique

241 radiosity technique

242 Xref

243 behind the screen



07 JULI 2005 Special Case

Blink Eye

Curve Editor

Particle Array

Virtual Studio Light



08 AGUSTUS 2005 Fluid Simulation

244 introduction to fluid sustem

245 basic simulation particle

246 intro to Glue3D

247 fluid simulation in glue3D

248 pwarpper

249 intro to real flow

250 basic export object to realflow

251 case cairan kental

252 case export object bergerak

253 Case_Dynamic object from realflow


09 SEPTEMBER 2005 Cloth Simulation

Intro to cloth simulation

Intro to reactor cloth

Wind FX pada Simcloth

Intro to simcloth

Intro to Cloth Ext

Garment Maker

Unit Set System

Cloth Ext Simulation



10 OKTOBER 2005 Hard Surface Modelling

Intro to Hard Surface Modeling

Tools

Blue print preparation

Building Car Body_01

Building Car Body_02

Building Rims & Wheels



11 NOVEMBER 2005 3d Match Moving

254 introduction

255 object tracking in 3dsmax

256 Camera Match in 3dsmax

257 camera tracking in 3dsmax

258 Case Study

259 Supervice tracking

260 Autotracking



12 DESEMBER 2005 HDRI

261 Intro To HDRI

262 HDRI in Mental Ray Max Rendering

263 HDRI in Vray Max Rendering

264 HDRI in final render Max Rendering

HDRI in Vray Max Rendering

HDRI in Final Render Max Rendering



+Bonus_Plugins, Model Caracter, Portofolio, Animasi Deddy Syamsuddin & 3dsMax Model Referensi

TOTAL 5DVD

semua copy koleksi akan saya lepas dengan harga hanya Rp.100.000,- saja (belum termasuk OngKir)

proses BURN akan menggunakan kecepatan rendah agar hasil pembakaran terjamin



bagi yg berminat silahkan SMS ke- 0882 743 15000

Rek BCA 021 244 9901 a/n: kgs.m.ismail
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